Charge: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Charge"); else CastSpellByName("Battle Stance()"); end; ------------------------------------------------------------------------------------------ OverPower: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Overpower"); else CastSpellByName("Battle Stance()"); end; ------------------------------------------------------------------------------------------ Intercept: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Intercept"); else CastSpellByName("Berserker Stance()"); end; ------------------------------------------------------------------------------------------ Thunderclap: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Thunder Clap...